top of page

Gaming design for e-learning

  • Li Whybrow
  • 23 janv. 2015
  • 1 min de lecture

Click here

Li Whybrow is sharing is view on how designing an e-learning.

Click on the left picture to deep dive in this post.

1. Motivation

2. Learner-centricity

3. Personalization

4. Contextualization

5. Rich media mix

6. Safe failure

7. Feedback

8. Lots of practice and reinforcement

 
 
 

Commentaires


Featured Posts
Recent Posts
Archive
Search By Tags
bottom of page