Serious Games: les "outils-auteurs"
Cette video explique pourquoi et comment les serious games suivent la même évolution que les e-learning de part l'apparition d'outils...
Un serious game pour adolescents en difficulté
Une équipe médicale a imaginé un "serious game" pour les adolescents en difficulté. A Bordeaux, l'équipe du centre Abadie, un centre...
Cargo Dynasty
Last week, I met Magnus Købke, the Project Manager of a Digital Game called Cargo Dynasty. Please find this Case Study; you will...
The serious game dealing with the handicap
In a previous post, you were interested by cost of serious games. Today, I am sharing with you this post. This is a 3D and real time...
Non Digital Game-Based Learning
“Game-Based Learning (GBL) is the use of a Serious Game for knowledge acquisition, skills building or behaviours change. Learning by...
Customer Portfolio Management
If you are interested by Portfolio Management and Sales; this is your week. As usual, you need to imagine this game adapted to your own...
Implementation of Corporate Responsibility & Sustainability
Today, I am sharing with you a new example of Business Simulation Game. As usual, if we got strong clear learning objectives, budget and...
Gamification in e-learning
Can gamification work in Nestlé's eLearning environment? Sue Paquin from Corporate Operations Supply Chain interviews Fred Genries from...