Gamification Use: Motivation, Goal Tracking
Proof is a Mindbloom app that’s a great example of gamification in its own right. But it can also be used by a small business or...
Samsung Case Study
Samsung gets social and creates user-generated content by rewarding users for getting engaged with the community, participating in Q&A...
You want to learn when you are engaged…
In January 2014, the Gallup's report (State of the Global Workplace), revealed that only 13% of employees worldwide were engaged at work… ...
eLearning Manifesto
Through continuous assessment of learner performance, the e-learning experience can optimize use of the learner’s time, individualize the...
Engage and motivate teams by adding gamification mechanisms
Bunchball Nitro for Salesforce have created an advanced gamification engine to engage and motivate teams by adding gamification...
Gamification in Leadership
" Leadership development entails developing leadership abilities and attitudes of individuals. The key challenges leadership development...
Gamification in e-learning
Can gamification work in Nestlé's eLearning environment? Sue Paquin from Corporate Operations Supply Chain interviews Fred Genries from...