Serious Games: les "outils-auteurs"
Cette video explique pourquoi et comment les serious games suivent la même évolution que les e-learning de part l'apparition d'outils...


Game benefits: facts and figures
The interesting part of this Infographic is the section providing tangible figures illustrating the benefits of learning by gaming: you...
Lifesaver: A New Way To Learn CPR
Safety & Health at Work is a priority of many companies. By creating the safest and healthiest workplace, organizations want to protect...


The gamification items
When you know the player psychology, when you understand the game typology; then you can decide which gamification elements you should...


The Gamer Psychology
"The Bartle Test of Gamer Psychology is a series of questions and an accompanying scoring formula that classifies players of multiplayer...


The Game Typology
In 2003, XEODesign surveyed players and non players, observed them, recorded them and interviewed them to assess the emotions that they...


Online games for recruiting
2020 HR challenges are numerous: Outsourcing, Vision, KPIs, Performance, Culture, Subject Matter Experts, Flexibility, Competitors... In...


Game design success drivers
Few years ago, I have been invited to join a pilot group, in order to test a board game. The 8 testers came to the same conclusion: the...


Heineken Capability Academy
Not satisfied with gamified elearning alone, Heineken got a real physical board game to go with its blended solution from Brightwave. •...
The Power of Game-Based Learning
Katie Salen, executive director of nonprofit design studio Institute of Play, offers a look inside the ground-breaking school in New York...